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00:00:00
[Music]
00:00:05
hey guys welcome back in this video
00:00:07
we're going to animate this scene
00:00:09
with this walk animation using a
00:00:12
reference
00:00:13
video reference video is very important
00:00:16
for you to use
00:00:17
it gives you reference to what that
00:00:21
walk looks like and you should shoot
00:00:23
reference video
00:00:24
in any animation that you don't know
00:00:28
what to do with the animation with the
00:00:30
acting you should act out your scene
00:00:33
shoot the reference video and then put
00:00:35
it up there
00:00:36
and animate it not only
00:00:39
will it help you with the acting but you
00:00:42
can always deviate
00:00:44
from it not make it so literal
00:00:47
you can always embellish and change it
00:00:50
up
00:00:51
so let's go ahead and get started i'm
00:00:53
gonna stop this
00:00:55
i am going to start up a new
00:00:58
file 2d animation
00:01:02
don't save this one i'm going to save it
00:01:06
zoom out there's my new file the first
00:01:09
thing i'd like to do is
00:01:11
bring in my reference footage i'm going
00:01:13
to go to object mode
00:01:16
go to add image reference
00:01:20
i'm going to go to my desktop now and i
00:01:22
don't see my reference footage i see
00:01:24
this walk cycle reference
00:01:26
it's but that's a jpeg so i'm going to
00:01:28
go to this filter
00:01:30
drop down and i want to i want this to
00:01:34
show also movie files and there is my movie
00:01:40
my my walk right to
00:01:43
[Music]
00:01:44
load reference and there it is
00:01:48
there's my footage i'm going to zoom out
00:01:50
and i am going to
00:01:53
find a place where i can see
00:01:56
him uh i shot this in my backyard this
00:01:59
is my son
00:02:00
you shouldn't be worried about shooting
00:02:02
yourself just get up get a tripod get a
00:02:05
camera your phone set it up and then act it out
00:02:09
shoot your own reference video i am
00:02:11
going to
00:02:13
make it a little bit larger only because
00:02:15
this footage is a little bit small
00:02:18
and then i'm going to place it kind of
00:02:21
in the middle i'm gonna make it a little
00:02:22
bit larger
00:02:24
again the the footage is a little bit
00:02:26
small and i want him to take up the
00:02:29
entire uh the entire frame so there it is i i
00:02:32
fit him the next thing i'm gonna do is
00:02:34
i'm gonna i'm going to reduce the opacity go
00:02:38
over here
00:02:41
let's click on the object properties
00:02:44
and then click on object data properties
00:02:48
and turn on transparency and bring it
00:02:51
down
00:02:52
to about maybe six point
00:02:56
or point six or seven and there it is
00:03:00
uh and i'm going to go back to my stroke
00:03:03
object
00:03:04
which is my my drawing where i'm going
00:03:06
to draw
00:03:08
and create a layer
00:03:11
i'm going to create a sketch layer
00:03:13
double click
00:03:14
call it sketch
00:03:19
and bring it down below the lines and
00:03:21
the fills
00:03:22
by clicking this white arrow there it is
00:03:25
i am going to turn off
00:03:27
the the lines and the arrows and then
00:03:30
i'm going to lock them so that i don't
00:03:32
touch them and i'm going to sketch out
00:03:35
here in the sketch layer
00:03:38
i'm not going to turn on onion skinning
00:03:42
because i don't need it i have each
00:03:44
frame where i need it here in the
00:03:46
timeline i want to measure exactly from
00:03:50
what frame
00:03:51
to what frame i think his foot shows up
00:03:54
here on frame seven or eight
00:03:59
eight so i'm gonna start at frame eight
00:04:02
and i'm gonna go all the way
00:04:04
to frame as soon as he's completely out
00:04:08
of frame
00:04:09
oh see how he stops at frame 100
00:04:13
let's change that let's go back to
00:04:15
object mode and let's go back
00:04:17
click on this empty which is the
00:04:18
reference footage and down here under
00:04:21
image
00:04:22
i'm in the object properties
00:04:25
in the image it says frames
00:04:29
make sure you click here let's say 200
00:04:32
for now
00:04:33
and let's see if it covers the whole
00:04:35
thing and then that way i can see
00:04:36
exactly
00:04:37
what frame
00:04:40
last is last maybe frame
00:04:44
117. so i'm going to make it to 120
00:04:49
the last frame is 120 and there we go
00:04:52
we've set up we've set up the animation
00:04:56
i am going to start animating i'm gonna
00:04:58
start drawing
00:04:59
right here on frame eight this is where
00:05:02
the foot
00:05:03
just shows up on that frame and i'm
00:05:06
gonna start but i have to i have to
00:05:07
click the
00:05:08
stroke object in fact we can change this
00:05:12
in the outliner double click on that
00:05:16
stroke and let's call it
00:05:18
walk object
00:05:23
obj that way you know what it is and
00:05:27
this one we can double click and call it
00:05:30
reference video
00:05:34
always try to be organized with your
00:05:36
objects because
00:05:38
i know this is a very simple simple
00:05:40
scene
00:05:41
but once you get a complicated scene and
00:05:44
you start piling up those objects it's going to
00:05:47
pile up here
00:05:48
so i'm going to go over to my walk
00:05:49
object that's my
00:05:51
drawing object here's my sketch layer
00:05:55
and i'm going to start drawing
00:05:59
so i'm going to zoom in
00:06:04
i'm going gonna move my my frame
00:06:08
and then i'm just gonna start drawing so
00:06:10
in this frame frame eight
00:06:13
i'm going to select a pencil
00:06:17
and i'm gonna select this red stroke
00:06:21
and start drawing right here uh
00:06:24
the the tip of the foot
00:06:28
i'm going to draw on threes oh i could
00:06:31
do two but there's so many frames that i
00:06:33
just want to make this video a little
00:06:35
shorter but so i'm gonna draw on threes every
00:06:37
three frames so
00:06:38
to advance to frame 11 i'm just going to
00:06:42
click on the keyboard
00:06:43
the right arrow one two three
00:06:47
the right arrow to advance three frames
00:06:51
and then start drawing again
00:06:55
so here is the foot
00:06:59
and then the arm comes into view
00:07:07
and i'm not going to draw a lot of
00:07:09
detail this is just a sketch
00:07:11
remember this is the sketch layer only
00:07:13
to get the mechanics of the walk
00:07:16
onto my frame i'm not looking for
00:07:18
details the drawing
00:07:20
comes later these are just sketches
00:07:23
these are rough sketches
00:07:25
so i'm gonna advance three three frames
00:07:27
one two three
00:07:28
i'm using the right arrow on the
00:07:30
keyboard to advance
00:07:32
three frames to frame 14
00:07:35
and then start drawing again so this is
00:07:38
the leg
00:07:44
going to turn off onion skinning
00:07:47
and
00:07:51
again not being very accurate these are
00:07:54
sketches
00:07:57
and getting the
00:08:00
arm
00:08:07
drawn out
00:08:11
again the right arrow on the keyboard
00:08:14
one two three
00:08:16
and i'm gonna start drawing
00:08:30
the shirt and then i want to start
00:08:33
drawing the head i'm just going to do
00:08:40
jaw the head
00:08:43
the ear just to kind of
00:08:47
identify that it is a head and they are
00:08:55
one two three
00:08:59
i will speed up the video so you can see
00:09:01
the entire thing i'm not going to
00:09:04
uh edit anything out i'll let you see
00:09:06
everything
00:09:07
but it's uh very tedious
00:09:12
and repetitive and you don't really need
00:09:16
to sit here for three hours
00:09:19
while i draw this
00:09:24
and so i'm going to speed up the video
00:09:26
and i will see you
00:09:30
at the end and then we'll talk about it
00:09:35
[Music]
00:10:24
[Music]
00:10:30
uh
00:10:32
[Music]
00:10:40
[Music]
00:10:58
foreign
00:11:09
[Music]
00:11:27
[Music]
00:11:40
so
00:12:08
um
00:12:22
um
00:12:43
[Music]
00:12:47
and there we are we finished uh let's
00:12:50
see how i'm gonna go back all the way to
00:12:53
the beginning
00:12:54
i'm gonna turn off the reference video
00:12:58
and just hit play i'm gonna let me uh
00:13:00
oops
00:13:02
let me center this
00:13:05
turn off the reference video and hit
00:13:08
play
00:13:15
and there it is we have the mechanics of
00:13:18
the walk the timing everything
00:13:20
is there because we took it from the
00:13:21
real life uh reference
00:13:23
video and that's all you need that's all
00:13:26
you need is just a
00:13:28
rotoscope or trace over the reference
00:13:31
footage
00:13:32
and you have the timing and how
00:13:35
the the uh the mechanics of the body
00:13:38
work
00:13:39
all you have to do now is to
00:13:42
draw out your actual character
00:13:46
in the lines you can and you can do any
00:13:49
character
00:13:50
here instead of this uh person
00:13:53
you can do any character any your
00:13:55
characters you can embellish
00:13:57
the walk you can change up
00:14:00
some of the mechanics like the arms you
00:14:03
can
00:14:04
make them higher whatever and you can
00:14:07
definitely make
00:14:08
something else of this character for
00:14:09
example maybe a monster
00:14:11
or an alien or whatever
00:14:14
it doesn't matter you've got the timing
00:14:17
you've got the mechanics of the walk the
00:14:19
how the body moves you can always
00:14:22
embellish
00:14:23
change and uh or replace
00:14:27
but that's it that's that's all i have
00:14:29
for you guys uh
00:14:30
have fun choose your own reference video
00:14:33
there's plenty of reference websites you can go
00:14:36
on youtube and find some reference video
00:14:39
uh download and have fun
00:14:43
thank you we'll see you on the next one

Description:

This is a Blender tutorial on how to animate a simple walk animation, we will be animating this using the grease pencil in Blender 2.9 Enjoy! Please Comment, Like & Subscribe! 😄 👍🏼 ▶️ 🔔 let me know what else you would like to see. Thank you for watching! 👕 Learn 2 Animate Store: https://teespring.com/stores/learn-2-animate/collection/unisex-men-s-t-shirts?page=1 You can watch the video on how to animate a walk cycle. https://www.youtube.com/watch?v=AhSyyZAVyVo You can watch this video for rendering a movie: https://www.youtube.com/watch?v=2hUS8mk2U5M Background music by: MrSnooze; https://www.youtube.com/watch?v=kUZTWj2Lxo0 Intro music by Carlo Espin: https://www.youtube.com/watch?v=Hjh5CStfDvs

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