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CNC Mistakes
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Subtitles

00:00:00
hey everyone today we're going to be
00:00:01
looking at the top most common mistakes
00:00:03
that I see people make with vetc
00:00:05
software and if you don't know who I am
00:00:07
my name is Kyle elely and I teach vetri
00:00:10
in my online programs called learn your
00:00:12
CNC Academy I've helped trained over
00:00:15
6,000 students already and I've seen
00:00:17
lots of mistakes being made with those
00:00:19
students and today I'm going to
00:00:21
summarize those top 10 mistakes in this
00:00:23
video to hopefully help you avoid making
00:00:25
those mistakes and if you want to learn
00:00:27
more about my vetri training programs
00:00:29
you can check those links out down in
00:00:30
the description if you really want to
00:00:32
take your vetc skills to the next level
00:00:35
but let's get started and we're going to
00:00:37
be covering our first mistake and that
00:00:39
is forgetting to set your material size
00:00:42
correctly this is a very common mistake
00:00:44
people make when they first starting out
00:00:46
even when you get more experience you
00:00:48
still may forget this step but when you
00:00:50
are first setting up your job it is
00:00:52
critical that you set up your job size
00:00:55
correctly now this may seem very basic
00:00:58
but this will make a big difference when
00:01:00
whether your project is successful or
00:01:01
not so here's an example I'm setting up
00:01:04
a job 12 x 12 in and my material
00:01:07
thickness is set to 1 in and also pay
00:01:10
attention to your zero positions but
00:01:13
once you have that all set up if you go
00:01:15
check out what this looks like on your
00:01:16
CNC machine it's going to look something
00:01:19
like this so you can see the work piece
00:01:22
that we're working with is 12x 12 and is
00:01:25
exactly 1 in thick the thickness is the
00:01:28
most critical in most most cases to get
00:01:30
your tool path correct because if this
00:01:33
material thickness is different from
00:01:35
what you enter into vric that will make
00:01:38
a big difference whether or not your
00:01:40
tool pass will cut correctly you may
00:01:42
have even experienced this if you've
00:01:44
been using cnc's for a while your
00:01:46
machine actually cuts into your spoil
00:01:49
board below your material and a lot of
00:01:52
times that is caused by either having
00:01:54
the incorrect material thickness set up
00:01:57
or having your zero not zero correctly
00:02:00
on your machine so keep that in mind
00:02:02
whenever you're working with material
00:02:04
measure it very accurately and it's even
00:02:07
more useful if you have a digital
00:02:09
caliper or set of calipers that you can
00:02:11
measure the thickness of your material
00:02:13
because that will produce a much better
00:02:16
result if you have that entered in as
00:02:19
accurately as possible and that takes us
00:02:21
to our second mistake that I see very
00:02:23
commonly and that is not zeroing your
00:02:26
z-axis at the correct
00:02:28
location so you notice when you set up a
00:02:31
project you're going to have two options
00:02:33
for setting up your z0 position that is
00:02:36
going to be on the material surface at
00:02:38
the top or on the machine bed which is
00:02:41
going to be below your material both of
00:02:43
those are going to allow you for zeroing
00:02:47
at a different location sometimes you
00:02:49
may want to use one over the other some
00:02:51
common things that I would use the
00:02:53
material surface zero position for is if
00:02:56
you're doing Pockets or VC carving or
00:02:59
inlay or anything on the surface of your
00:03:01
material where the thickness of your
00:03:03
material is not as
00:03:05
critical and then the times I would use
00:03:07
the machine bed as my zero position is
00:03:10
if I'm Machining all the way through the
00:03:12
material with a bunch of profile Cuts or
00:03:15
let's say you're doing a 3D carve and
00:03:17
your material surface is going to be all
00:03:19
removed away you may want to zero off of
00:03:22
the machine bed that way you have a
00:03:24
consistent zero location you can always
00:03:26
reference from now I will tell you this
00:03:28
if you zero off the material surface
00:03:32
your thickness is not going to be as
00:03:34
critical to get it exact and that's
00:03:36
because you're referencing from that top
00:03:39
surface if you zero off of your machine
00:03:42
bed that's going to be when it's going
00:03:44
to be more critical to get that
00:03:46
thickness more
00:03:48
accurate because your vric software is
00:03:51
zeroing from the bottom of your material
00:03:54
so it will be referencing from the
00:03:55
thickness that you have entered into
00:03:57
vric so if that's incorrect your tool
00:04:00
path depths are going to be incorrect
00:04:02
and we can take a look at that in a
00:04:04
machine example this 1in thickness that
00:04:07
we have set here if this was correct and
00:04:11
if you were zeroing off of the material
00:04:12
surface in the lower left corner this is
00:04:15
exactly how you would zero this and like
00:04:17
I said if your material thickness was a
00:04:19
little bit off let's take this material
00:04:22
and make it a little bit thicker as an
00:04:24
example so now it is greater than 1 in
00:04:28
and you can see now it's 1 1 and
00:04:30
316 so that 3/16 difference would be
00:04:33
made up for when you zero this off of
00:04:36
the material surface so this would now
00:04:39
be zeroed up here at that top
00:04:44
surface and your carving would not have
00:04:47
an effect if you're just Machining on
00:04:49
the surface of that material for example
00:04:52
a pocket a VC carving or an inlay
00:04:55
anything like that in the top surface
00:04:57
will not be affected the depth will
00:04:59
still save the same as you programmed it
00:05:01
in
00:05:02
vric however if you had a profile cut
00:05:05
cutting all the way through your
00:05:06
material it's only going to cut that 1
00:05:08
in depth that you set it in vric and
00:05:11
then that extra material is going to be
00:05:13
left over at the bottom that's when the
00:05:16
issue would come into play now if we
00:05:18
look at this from a different
00:05:19
perspective if you were to zero this
00:05:21
tool off of the machine bed instead
00:05:23
inside of vric then your zero location
00:05:27
if we move this down to the bottom
00:05:30
would look more like that and if we set
00:05:32
this job in vetri as being 1 in thick
00:05:36
that extra material is going to be at
00:05:37
the top now and vetri is not going to
00:05:39
know that extra material is there so if
00:05:42
you don't have your bit raising up high
00:05:44
enough to clear that you're going to
00:05:46
have issues with it crashing into that
00:05:47
top surface material and then another
00:05:50
thing you're going to have is if you do
00:05:51
any Pockets or any cuts on the surface
00:05:55
of the material it's not going to be
00:05:57
cutting the correct depth because of
00:05:59
that extra material that is now above
00:06:01
the material where you set it in vric so
00:06:04
if I were to put a guideline here at 1
00:06:07
in in
00:06:08
thickness right here is all the extra
00:06:11
material above so this is the 1 in mark
00:06:14
That's where vric thinks your material
00:06:15
top surfaces because that's what you
00:06:17
entered in vric and it's not going to
00:06:20
know all this extra materials here and
00:06:22
then like I said if you have a pocket
00:06:25
set up to cut a half inch deep it would
00:06:27
be referencing from this line at a/ in
00:06:30
so it'll cut down to here and you will
00:06:34
see if we measure this from this top
00:06:37
surface to here is 1 in and that is what
00:06:39
we set vric to set up as and then from
00:06:44
here to here it's still cutting that/
00:06:46
inch depth like we programmed it but if
00:06:50
your material is actually thicker than
00:06:52
what's shown here you could see the
00:06:54
depth is actually going to be greater
00:06:56
and that's all because we're referencing
00:06:58
from the bottom of of your material
00:07:00
which is your machine bed so hopefully
00:07:02
you understand that a little bit better
00:07:04
and keep those two tips in mind when you
00:07:06
are setting up your jobs and when you're
00:07:08
setting up your zero location inside of
00:07:10
vric software now mistake number three
00:07:13
that I see a lot of people make is using
00:07:15
the wrong tool for the job now as you
00:07:17
may know there's many different CNC bits
00:07:20
that you can choose from there's
00:07:22
endmills there's ballnose bits there's
00:07:24
compression bits V bits tapered balln
00:07:28
there's surfacing bits there's all types
00:07:30
of bits and many different ones to
00:07:32
choose from and when you're first
00:07:34
starting out with vric it's going to be
00:07:35
really hard to determine which bit you
00:07:37
actually need to use for each job each
00:07:40
bit has their own specific purposes and
00:07:43
also depends on the material you're
00:07:44
using so there's so many different
00:07:46
options you can choose from whether or
00:07:49
not your project is going to turn out as
00:07:51
a good result or a bad result so a lot
00:07:53
of this is going to come with experience
00:07:55
the more you use the tools the more
00:07:57
you're going to recognize when you
00:07:59
should use them and when you should not
00:08:00
use them and if you're just starting out
00:08:02
and you're not sure when to use which
00:08:04
tools I do have a vric tool path cheat
00:08:07
sheet that I made that tells you which
00:08:09
tools can be used for each different
00:08:11
tool path this is a free download you
00:08:13
can get I'll link it down in the
00:08:15
description if you want to check that
00:08:16
out for more information on selecting
00:08:18
the right tools for your jobs and
00:08:20
speaking of tool pass that brings us to
00:08:22
our next mistake that I see commonly
00:08:24
made and that is not previewing the tool
00:08:27
path before running your job and this
00:08:29
could even be that you do preview it but
00:08:31
you may not be previewing it closely
00:08:33
enough and I'll show you what I mean by
00:08:34
that in this example of a 3D model that
00:08:37
I created and you'll see we have three
00:08:39
different tool paths for this job we
00:08:41
have a 3D roughing 3D finish and a
00:08:44
profile tool path so if we go to our
00:08:48
preview tool path option and click
00:08:50
preview all tool paths you can see
00:08:52
there's the 3D roughing after that's
00:08:55
done it's going to do the 3D finish tool
00:08:57
path and then when that is complete
00:08:59
complete it's going to do a final
00:09:01
profile cut to cut the shape out and if
00:09:03
we look at this when it's done it looks
00:09:05
really good and in most cases you would
00:09:08
be thinking that this is going to be all
00:09:10
good and you're ready to cut this out so
00:09:13
you'll go ahead and save your tool path
00:09:15
and run it on your machine only to find
00:09:17
out when you run it on your machine
00:09:19
there's going to be issues that you're
00:09:21
going to come across those issues could
00:09:23
have been found if we looked at this
00:09:25
tool path a little bit closer and slowed
00:09:28
things down a bit so when I'm doing a
00:09:30
job like this I like to preview it just
00:09:32
like we did here just to make sure the
00:09:34
final result is where we want it which
00:09:36
this does look great I would be happy if
00:09:38
it carved just like this however after I
00:09:42
do that preview of what the final result
00:09:44
looks like I want to take a better
00:09:46
closer inspection to make sure I'm not
00:09:48
going to have any issues with the tool
00:09:50
pass crashing into things cutting too
00:09:53
deep or doing something they're not
00:09:55
supposed to be doing this is going to be
00:09:57
another one of those things that come
00:09:58
with experience
00:10:00
but as you preview these you can see we
00:10:02
can reset the preview and now if we
00:10:05
wanted to we can preview them one at a
00:10:07
time and that's what I like to do just
00:10:10
so I can take a closer look not only
00:10:12
that up in the top where it says tool
00:10:15
pass if you go to preview simulation
00:10:17
quality it's going to be default to
00:10:20
standard if you turn this up to a higher
00:10:23
quality this will preview the tool path
00:10:26
at a much higher quality now if you have
00:10:28
a slow computer this might slow it down
00:10:30
a little bit but this is just the
00:10:31
preview quality and it's going to be
00:10:33
much better quality if you turn this up
00:10:36
so you see if I turn this up to maximum
00:10:38
and take a look at that first tool path
00:10:40
the 3D roughing you can click preview
00:10:44
and not only can you change the quality
00:10:46
you'll see the quality is going to slow
00:10:47
down a little bit you can also change
00:10:50
the speed slider here in the tool path
00:10:53
preview settings and by slowing this
00:10:56
down allows you to take a better closer
00:10:58
look at what this tool path is actually
00:11:00
doing if you don't see this tool showing
00:11:03
up in your 3D preview you want to make
00:11:06
sure the draw tool option is turned on
00:11:08
and also the animate preview option is
00:11:10
turned on in your preview tool bath
00:11:13
settings also if you're using an older
00:11:15
version before version 12 you're not
00:11:17
going to be able to move your view as
00:11:19
it's previewing so version 12 and above
00:11:22
you can actually zoom in take a better
00:11:24
look you can move around your view to be
00:11:27
able to keep an eye on everything as
00:11:28
it's PR previewing that's a really nice
00:11:30
feature that they added in version 12 so
00:11:33
we can speed this back up and also if
00:11:37
it's going very slow for you and you
00:11:39
have to abort this preview you can click
00:11:42
the red X down on the lower right corner
00:11:45
that's going to stop your 3D preview and
00:11:48
then if you want to change your
00:11:50
simulation quality and turn it down a
00:11:52
little bit to have it go a little faster
00:11:55
you can do that it will reset every time
00:11:57
you change that quality now we can
00:12:00
preview that 3D roughing again and
00:12:02
you'll see this will preview much
00:12:04
faster so as we're previewing this you
00:12:07
can see this one does not look bad it's
00:12:09
cutting one depth per pass and it's
00:12:13
doing multiple passes that's how we have
00:12:14
it set up in the tool path it's cutting
00:12:16
at a raster 45° angle and everything's
00:12:20
looking good this is with a larger
00:12:22
quarter inch NM so with this I think
00:12:25
it's going to be okay nothing looks out
00:12:28
of place there no really deep Cuts or
00:12:31
anything like that so I would be happy
00:12:33
with running that tool path now let's go
00:12:35
to our next tool path which is the 3D
00:12:37
finish tool path this is going to be
00:12:39
with a smaller 16inch tapered ball nose
00:12:42
so this smaller bit anytime you're using
00:12:44
that smaller bit you want to make sure
00:12:48
you don't cut really deep in any areas
00:12:50
in one full depth pass and if you're
00:12:53
familiar with 3D finish tool pass they
00:12:56
always cut in one full depth pass so any
00:12:59
Parts you're going to have to be careful
00:13:00
of this is a very common thing that I
00:13:02
see happen where people break bits or
00:13:06
ruin a project because they were not
00:13:07
paying attention to this so if we slow
00:13:10
down the preview again and click preview
00:13:13
for this second tool path you can see
00:13:15
this is starting at the
00:13:17
bottom and although it looks okay if you
00:13:20
take a closer look you can see when it
00:13:23
gets to the edge of the project it's
00:13:25
going over the side you can even slow
00:13:27
this down more if you need to
00:13:29
and you can see the bit travels across
00:13:31
the surface and then drops down the full
00:13:34
depth of that cut and not only cuts that
00:13:39
really deep but also cuts the sidewall
00:13:42
you can see this really tall sidewall
00:13:45
here it's cutting all that at the same
00:13:47
time every time it plunges across the
00:13:49
bottom of the edge of that sign and on
00:13:52
both sides is doing that so that's going
00:13:55
to be very stressful for that tool not
00:13:57
only that if the cut flutes are not tall
00:14:00
enough on that it's also going to be
00:14:02
rubbing on the side here where it's
00:14:04
really deep and could cause burning or
00:14:06
even start a fire so you have to be very
00:14:09
careful of that so this I would consider
00:14:13
as not a good technique for this
00:14:15
specific tool
00:14:16
path so right there like I said before
00:14:19
when we previewed it it looked fine from
00:14:22
an overall view but now that we're
00:14:24
looking at this closer and slowing down
00:14:26
and zooming in to those locations we can
00:14:29
see this is going to be a big issue when
00:14:31
it comes time to actually run this tool
00:14:33
path if you ever ran a tool path like
00:14:35
this you would know the issues that
00:14:38
causes when it goes over the edge like
00:14:40
that it's going to make a real loud
00:14:41
noise every time it cuts into that
00:14:43
deeper part especially if this is a
00:14:45
hardwood or something you're most likely
00:14:47
going to break the bit or ruin the
00:14:49
project and if your machine is not
00:14:52
really sturdy you can also cause your
00:14:54
machine to skip a step or something and
00:14:57
then your quality is not going to be up
00:14:59
to par with what you're looking for so
00:15:02
what we want to do is get rid of this
00:15:03
tool going over the edge like it is now
00:15:06
because we have a profile tool path at
00:15:08
the end that cuts that edge anyways so
00:15:10
we do not need this to go over the edge
00:15:13
so what I would do in this case is I
00:15:15
would stop the preview and then double
00:15:17
click on that tool path to open it up
00:15:20
figure out what the issue is in most
00:15:22
cases with a tool path like this it's
00:15:25
this boundary offset number here so you
00:15:29
would either have to get rid of that set
00:15:30
it to zero or set it lower than what you
00:15:33
have already and I'm just going to get
00:15:35
rid of it and set it to zero and then go
00:15:38
ahead and calculate the tool path again
00:15:40
after that tool path is calculated
00:15:42
you're going to be able to see if
00:15:44
there's any changes made you can see
00:15:46
already that the tool path preview is
00:15:48
not showing that tool path going over
00:15:50
the edge at all now it's staying above
00:15:52
the surface this is another really good
00:15:55
way to see if you have really deep parts
00:15:57
of your tool path you can turn on the
00:15:59
check mark next to the tool path to turn
00:16:01
on the visibility and take a look at it
00:16:03
in the 3D view to see if there's any
00:16:05
really deep parts of that tool path this
00:16:08
looks much better now so what we can do
00:16:11
is you can actually click undo last and
00:16:15
it'll undo that last preview that we
00:16:16
just saw and now we can select that tool
00:16:18
path again click preview selected tool
00:16:21
path and if we take a better look at
00:16:24
this now you can see it's no longer
00:16:25
going really deep in those edges of the
00:16:28
sign so now we can speed it up if we
00:16:30
need to and this looks much more
00:16:34
reasonable it's no longer plunging real
00:16:37
deep and it's no longer cutting to those
00:16:39
sidewalls you can see it just caught
00:16:41
that little sidewall there so that might
00:16:43
be another issue we need to fix and that
00:16:45
could be fixed by putting an offset
00:16:47
bigger on the roughing tool path as you
00:16:50
could see we wouldn't have seen that if
00:16:52
we did not zoom in and slow down the
00:16:54
tool path to take a better look so this
00:16:56
what I recommend anytime you're dealing
00:16:58
with with tool paths that you're not
00:17:00
sure of or a new project or a tool path
00:17:04
that's going to take a really long time
00:17:06
to cut because you don't want those to
00:17:08
mess up halfway through a really long
00:17:11
carve we're going to let this preview
00:17:13
all the way through and keep an eye on
00:17:16
it as it's going
00:17:17
through you can see after that's done we
00:17:20
can also zoom in take a look make sure
00:17:22
nothing cut out of the ordinary or real
00:17:25
deep or anything like that the only
00:17:27
issue I saw this time was that little
00:17:29
bit of a sidewall that it caught right
00:17:31
here in this corner I don't think it'd
00:17:33
be a huge issue but we could fix that by
00:17:36
setting the roughing with a larger
00:17:38
offset but other than that this looks
00:17:41
really good now that you're happy with
00:17:44
it then we can double check the last
00:17:46
tool path which in this case is a
00:17:48
profile tool path and you can slow this
00:17:50
one down and preview and you could see
00:17:54
this one is going to cut out the outside
00:17:57
and you can speed it up however ever you
00:17:59
need to it's going to do multiple passes
00:18:01
and cut that final shape out so this one
00:18:04
is one I'm happy with I think that'll be
00:18:06
fine you can always add tabs or anything
00:18:08
else you need to but previewing those
00:18:11
tool paths really closely like that is
00:18:13
going to help you find those mistakes
00:18:15
and allow you to save yourself lots of
00:18:17
headaches and broken bits and we all
00:18:19
know we don't like to break bits so if
00:18:21
you can avoid that definitely take the
00:18:24
extra time to take a look at those tool
00:18:26
passs a little bit closer and now that
00:18:28
brings us to our next common mistake
00:18:29
that I see people make and that is
00:18:31
running tool pass without setting the
00:18:33
correct feed and speeds for that
00:18:35
specific tool this is another one of
00:18:37
those topics that is going to vary
00:18:39
widely and also be based on experience
00:18:41
it is hard to recommend exact feed and
00:18:44
speeds that is going to work for
00:18:45
everyone's situation every machine every
00:18:48
material and every setup is all a little
00:18:51
bit different so there's no set answer
00:18:53
that's going to answer this 100% however
00:18:56
there is a great way to get as close as
00:18:58
you can the first try and then alter it
00:19:00
from there if you need to and that is by
00:19:03
going to the manufacturer's website or
00:19:05
wherever you purchased your CNC bits and
00:19:08
a lot of those if you scroll down on
00:19:10
their Pages you will see a download
00:19:13
section that has the feed and speech
00:19:16
chart if you click on that this is going
00:19:19
to give you different tools that you can
00:19:22
set up for different diameters of the
00:19:24
tools different materials that you can
00:19:26
set it up for and recommend recomended
00:19:29
feed and speed options now you do have
00:19:31
to be careful with these feed and speeds
00:19:33
as you can see in the top right corner
00:19:35
this is for industrial setups so a lot
00:19:38
of these feed and speeds are not going
00:19:40
to be as useful for those of you using a
00:19:43
smaller hobby machine you can use that
00:19:44
as a general reference however just be
00:19:47
careful you don't go too fast and you
00:19:49
also have to be careful you don't go too
00:19:51
slow one common thing I see people make
00:19:54
is slowing down their tool path because
00:19:56
they're afraid to break the bit how
00:19:58
however going too slow is actually
00:20:00
really dangerous for your bits as well
00:20:03
and the reason for that is the slower
00:20:05
you go the more friction it's going to
00:20:07
build up on that bit and the more heat
00:20:09
it's going to generate and that heat is
00:20:12
what really kills your bits and makes
00:20:14
the sharpness and durability wear out
00:20:17
very fast not only that that heat is
00:20:19
going to transfer to your collet and
00:20:21
that's also going to wear your CET down
00:20:22
most people don't know that collet needs
00:20:24
to be replaced every once in a while as
00:20:25
well because of that heat getting cooled
00:20:28
and Heating cooled and heating it's
00:20:30
going to really break down that material
00:20:32
so the less heat you generate on your
00:20:34
bits the better and longer they're going
00:20:37
to last and the best way to reduce the
00:20:40
heat build up on your bit is to run
00:20:42
those tool paths faster so in reality
00:20:45
your goal should be to cut as fast as
00:20:47
you can without causing issues or
00:20:50
breaking bits now that sounds backwards
00:20:53
for those of you getting started because
00:20:55
I know when I started I always try to
00:20:57
run as slow as I can I wasn't concerned
00:20:59
about how long it took however what I
00:21:01
didn't know is by going so slow I was
00:21:03
wearing down my bits and then when I did
00:21:05
Future projects they just didn't turn
00:21:08
out as well as I wanted them to and I
00:21:10
didn't know the cause was because I was
00:21:12
cutting too slow so what I would
00:21:14
recommend is checking out these feed and
00:21:17
speed settings from these different
00:21:19
manufacturers see what they recommend
00:21:21
you can see some of them get pretty high
00:21:23
like 345 in per minute most hobby
00:21:27
machines are not going to be able to
00:21:28
handle those
00:21:29
but this is also a larger bit that most
00:21:31
hobby machines are not going to be
00:21:32
running either so I would stick more
00:21:35
with the smaller bits like/ qu inch
00:21:38
diameter or less and you see this one
00:21:40
recommends 180 in per minute in wood or
00:21:43
plywood if your machine can handle that
00:21:46
that's great go for it if your machine
00:21:48
cannot handle those speeds then dial it
00:21:50
down just a little bit but try not to go
00:21:53
too slow like I mentioned and a little
00:21:55
trick is if you have to slow it down a
00:21:57
little bit you can reduce your cut depth
00:21:58
per pass which will be easier on your
00:22:01
machine so if you have a hobby machine
00:22:03
that can't handle these speeds at least
00:22:06
you can run a smaller depth per pass
00:22:08
which will allow you to run a little bit
00:22:09
faster rather than trying to cut a
00:22:11
really deep pass at a really slow feed
00:22:13
rate so those are some things to keep in
00:22:15
mind you will have to study up on these
00:22:18
and get some experience with a lot of
00:22:19
practice like I said there's no one
00:22:22
answer to answer everyone's speed and
00:22:23
feed questions so practice practice
00:22:26
practice that's going to make it a lot
00:22:28
easier for you you to get a little bit
00:22:29
better at that as you get more
00:22:31
experience now let's go to mistake
00:22:33
number six that I see people commonly
00:22:35
make with vric and that is forgetting to
00:22:38
add tabs or making them too small and
00:22:41
this is going to be if you use tabs or
00:22:43
not some people love tabs some people
00:22:45
hate tabs and some people don't even
00:22:47
know about what tabs are I personally
00:22:50
try to stay away from tabs when I can
00:22:52
but when I do need them they come in
00:22:54
really handy I'll show you some tips on
00:22:56
using tabs and if you don't know what
00:22:59
tabs are they are basically little
00:23:01
bridges that hold your material in place
00:23:03
after you're done cutting it out and
00:23:05
then you have to clean those up later to
00:23:08
be able to remove your parts from your
00:23:10
material and they are in the 2D profile
00:23:12
tool path if you were to cut an object
00:23:15
out you'll see if I do this tool path
00:23:18
cutting all the way through with no tabs
00:23:20
added I'll just calculate this and click
00:23:24
preview it's going to cut all of our
00:23:26
parts out but as you'll see esecially
00:23:28
with these smaller parts like the middle
00:23:30
of this letter A those pieces are going
00:23:32
to want to break free and possibly cause
00:23:36
some issues when they pop out of there
00:23:39
or they even get sucked up in your dust
00:23:41
collection and maybe clog up your dust
00:23:43
collection hose or something like that
00:23:45
but these can all cause issues as you're
00:23:48
cutting those smaller parts out if you
00:23:50
have certain hold down methods like
00:23:52
double-sided tape tape in superg glue
00:23:55
method or sometimes even a vacuum table
00:23:58
that can help help hold some of these
00:23:59
parts but sometimes even with those
00:24:01
methods when you get a really small part
00:24:04
it could cause issues with them breaking
00:24:06
free so that's when Tabs are going to
00:24:08
come in place to keep those parts held
00:24:10
in place and not cause issues when
00:24:12
you're cutting all the way through your
00:24:14
material so the way to add tabs is to go
00:24:17
to your 2D View and open up your profile
00:24:20
tool path and there's going to be an
00:24:22
option that says add tabs to Tool path
00:24:24
you're going to select that and you can
00:24:27
specify the length and thickness here
00:24:29
these you don't want too big because
00:24:31
it's going to cause you to have more
00:24:32
cleanup work later but you also don't
00:24:34
want them too small because then they
00:24:37
will break easily and they may even
00:24:39
break before you cut your tool path all
00:24:41
the way out so you're going to have to
00:24:43
have some kind of balance there where
00:24:44
you make them big enough to hold but not
00:24:47
too big where it's going to cause you
00:24:48
cleanup issues later if you're worried
00:24:50
about them then bigger is going to be
00:24:52
better in this case it just causes you
00:24:54
more cleanup work later but if you make
00:24:57
them too small I've had issues
00:24:59
especially in solid wood where they
00:25:01
break before I even finish cutting the
00:25:03
tool path and then those tabs are kind
00:25:06
of useless because they already broke so
00:25:08
just be careful of that and once you set
00:25:11
up your size I typically go a length of/
00:25:14
in to 3/4 if it's a material I know it's
00:25:18
going to hold well if it's a material
00:25:19
that I'm worried about I'll go a little
00:25:21
bit bigger for the length and then
00:25:23
thickness I usually go at least an
00:25:25
eighth of an inch and then like I said
00:25:27
if I'm more worried about it I can go
00:25:29
bigger sometimes I even go up to a/4 in
00:25:32
so you can decide the size that you like
00:25:34
for your tabs and then to place them
00:25:36
into a location you're going to click
00:25:38
the edit tabs button there is a form
00:25:40
here to automatically set them up and
00:25:42
you could set up exact number you wanted
00:25:44
let's say four and you can avoid the
00:25:47
corners and curve regions and then you
00:25:50
can click add tabs and you'll see if
00:25:52
you're using text it's going to give you
00:25:53
this message letting you know you have
00:25:55
to convert it to vectors first so I'm
00:25:58
going to click yes to convert it and now
00:26:00
you can see those tabs been
00:26:02
automatically generated however I would
00:26:04
highly recommend to double check these
00:26:06
and make sure they're in a location it's
00:26:09
going to be easy for you to clean up
00:26:11
later for example you want to stay away
00:26:14
from any sharp Corners like this or any
00:26:17
tight Corners where it's going to be
00:26:18
hard to clean those up so this one I
00:26:21
would not want so you can either click
00:26:23
on those to remove them or you can click
00:26:25
on the tab and drag it to a new location
00:26:27
typ quickly I would like to put them in
00:26:29
a long stretch somewhere in the middle
00:26:32
where it's easier to get access to those
00:26:35
I want to stay away from corners or any
00:26:38
areas that's going to be hard to clean
00:26:40
up and typically the way I would clean
00:26:42
these is with a flush trim router bit on
00:26:45
either a router table or a handheld
00:26:47
router so you can go through each part
00:26:50
and individually place these tabs
00:26:52
wherever you like also if you have two
00:26:54
parts that are close together to another
00:26:57
you can put a tab close like that where
00:26:59
they line up that way there is a bridge
00:27:02
going all the way across between those
00:27:04
two cutout shapes that's going to help
00:27:06
hold that better so keep that in mind
00:27:09
whenever you're adding tabs like this
00:27:11
and you have Parts close together you
00:27:13
want to make sure everything's going to
00:27:14
be held together even this part here we
00:27:17
can line these up a little bit better
00:27:19
one above the other that way it's going
00:27:21
to be a little bit stronger in that
00:27:23
location so of course the more tabs you
00:27:26
add the stronger it's going to hold how
00:27:28
however that's going to also be more
00:27:29
cleanup work you have to do later so
00:27:31
keep that in mind here's another example
00:27:34
where I would avoid putting a tab right
00:27:36
in this curved region I would rather put
00:27:39
it over here in this flat region so I
00:27:41
would remove this one and put a new one
00:27:43
over here same with here I would put one
00:27:47
over here in the flat part and get rid
00:27:48
of anything on the inside there that's
00:27:51
going to make it much easier to clean
00:27:53
these up later and this one here we can
00:27:55
click and drag and move it into a better
00:27:57
location
00:27:58
another thing I would mention about tabs
00:28:01
is if you're working with solid wood you
00:28:03
have to pay attention to your grain
00:28:05
Direction one solid wood in particular
00:28:08
is oak or Ash those are more of a porous
00:28:11
grain and I've actually had issues if I
00:28:14
have the tab going with the grain so for
00:28:17
example if the grain was going top to
00:28:18
bottom in this example this tab here
00:28:22
would be weaker than a tab being on the
00:28:25
end grain so for example one up here
00:28:27
that that would be going across the
00:28:29
Grain and I just find if you have a tab
00:28:32
on the edge here going with the grain
00:28:34
it's more likely to break along that
00:28:36
grain rather than having a tab up here
00:28:38
going against the grain it's going to be
00:28:41
stronger keep that in mind if you're
00:28:43
working with solid wood and also like I
00:28:45
mentioned earlier having bigger tabs is
00:28:48
going to help with that as well and once
00:28:50
you're happy with your tabs you can
00:28:51
click close and another thing to mention
00:28:55
if you want to use a different style of
00:28:57
tab there's also an option if you click
00:28:59
show Advance tool path options at the
00:29:01
top of your profile tool path now you're
00:29:04
going to have an option to do 3D tabs
00:29:08
you can see that here by this check mark
00:29:11
the 3D Tabs are going to cut quicker so
00:29:14
instead of stopping and raising the bit
00:29:16
and going over and then dropping down
00:29:18
and cutting again it's now going to ramp
00:29:20
up ramp down and keep going so those
00:29:23
ones will cut faster if you want to use
00:29:25
those and cause less issues with your
00:29:28
tool path so I would recommend doing 3D
00:29:31
tabs if you can once you're happy with
00:29:33
your tabs you're going to click
00:29:35
calculate and then reset your preview
00:29:38
and now you can see the location of all
00:29:40
those tabs in these tool paaths here you
00:29:42
can see where it ramps up and ramps down
00:29:44
that's the 3D tabs because we select
00:29:47
that that
00:29:48
option now if we click preview and take
00:29:52
a look at this you could see all those
00:29:54
tabs holding the material in place and
00:29:56
this is where you can get a good idea of
00:29:57
what the this will look like and if you
00:29:59
want to move these around anywhere you
00:30:01
definitely can so for example here's
00:30:04
where the two tabs do not line up you
00:30:06
have one over here and then one over
00:30:08
here it's going to make it a little
00:30:09
weaker here so you may want to move this
00:30:11
tab to line up with this one same thing
00:30:14
with these two letters that are close
00:30:15
together you may want to move one of
00:30:17
these tabs to line up those tabs a
00:30:19
little bit better that's all going to
00:30:21
make everything stronger and held
00:30:24
together much better but those tabs will
00:30:26
now hold everything in place and keep
00:30:28
you from having any issues with these
00:30:31
small parts falling out and causing any
00:30:34
tool breakage clogging of your desk
00:30:36
collection or just Parts flying all over
00:30:39
your shop so this is going to be a much
00:30:41
safer way to cut these so hopefully that
00:30:43
helps you understand those tabs a little
00:30:45
bit better and how you can use them
00:30:48
let's move on to mistake number seven
00:30:50
and that is not cleaning up your nodes
00:30:52
or your vector quality before making
00:30:55
your tool pass and I have this example
00:30:57
for you this is some wavy lines that
00:31:01
we're going to be carving and this heart
00:31:03
shape here and you could see from the
00:31:06
distance it doesn't look too bad but if
00:31:08
you zoom in you can see these waves are
00:31:11
actually
00:31:12
messy and another thing I want to do is
00:31:16
take this heart and offset it to create
00:31:19
another shape that I'm going to cut to
00:31:21
so I'm going to select that heart and go
00:31:24
to the offset tool I'm going to offset
00:31:27
it outwards by half in and click offset
00:31:30
and then click close And you can see
00:31:32
everything looks good from a distance
00:31:34
however you'll see that original heart
00:31:36
that we have if I go to the node edit
00:31:38
mode on that it looks really good it's
00:31:41
clean and only a couple nodes and this
00:31:43
heart shape is from our clip art library
00:31:46
inside of vric but if we go to the
00:31:49
offset one you could see is very messy
00:31:52
with lots of nodes and if you don't know
00:31:54
what nodes are that's basically all
00:31:56
these points which where your tool path
00:31:59
is going to create a line of G-Code for
00:32:01
each one of those I like to imagine this
00:32:05
line as basically a subway station route
00:32:08
and then each one of these dots is a
00:32:10
train stop that's going to stop at so
00:32:13
just imagine if you had to travel along
00:32:15
that whole route and you had to stop at
00:32:18
each one of these it's going to take you
00:32:19
a long time to get to the Final
00:32:22
Destination whereas if we had this other
00:32:25
train route and we only had to make
00:32:27
these couple stops here you're going to
00:32:28
get there very quickly so it's the same
00:32:31
thing when it comes to Tool pass the
00:32:33
less nodes you have the quicker it's
00:32:35
going to machine same thing with these
00:32:37
wavy lines that we have you can see they
00:32:40
have a lot of extra nodes that do not
00:32:43
need to be there so the more nodes you
00:32:45
clean up and get rid of the quicker your
00:32:47
tool path Machining is going to be and
00:32:50
also the smoother it's going to be if
00:32:52
you have really jagged lines or a lot of
00:32:55
extra nodes it's going to make your tool
00:32:57
pass not run as smooth and cause issues
00:33:00
and the reason we have that node issue
00:33:03
when we offset the lines is because
00:33:05
these lines are bezier curves and you
00:33:08
can see that by these handles here
00:33:11
anytime you have a handle like that on a
00:33:13
node it's going to be considered a
00:33:16
bezier curve line so that line whenever
00:33:20
you offset it with vric it's going to
00:33:22
convert it into small straight line
00:33:25
segments and that's just the way vetri
00:33:27
does it when you offset a curved line so
00:33:30
you do have to fix that
00:33:32
afterwards if you offset a straight line
00:33:35
or an arc line it's not going to cause
00:33:38
that issue you could see if I draw a
00:33:41
rectangle these are going to be straight
00:33:42
lines and if I draw a circle which is
00:33:45
going to be considered circular arcs and
00:33:48
then if I'll draw a ellipse the ellipse
00:33:51
will be considered bezier curve so these
00:33:54
are the three different line types you
00:33:55
can work with if we go to note edit mode
00:33:57
just type in the letter N you can see we
00:34:00
have straight line segments we have
00:34:02
circular arcs and we have beer curves so
00:34:07
those are the three different types of
00:34:09
line segments that you can have so if we
00:34:12
took all three of those and go to the
00:34:14
offset tool and offset them all and then
00:34:18
click
00:34:19
close And if we take the original and
00:34:21
the offsetted one and go to the note
00:34:23
edit mode you could see straight line
00:34:25
segments are perfect no extra nodes
00:34:29
circular arcs perfect no extra nodes
00:34:32
anytime you have a bezer curve this is
00:34:34
when it's going to convert it into these
00:34:37
line segments and they're all straight
00:34:39
line segments now so now we have to
00:34:42
convert these back to bezier Curves to
00:34:46
have less nodes so that's how we're
00:34:47
going to clean these up so I'll show you
00:34:50
if you select that offsetted one go to
00:34:53
your tool in your edit objects menu it's
00:34:56
this one here called curve fit
00:34:58
you're going to select that tool and
00:35:00
you're going to change it to bezier
00:35:03
Curves and the smaller tolerance that
00:35:06
you make this the more closely it's
00:35:07
going to follow that original line but
00:35:10
also the more nodes it's going to have
00:35:11
and then if you make it a bigger
00:35:13
tolerance it's going to have less nodes
00:35:15
but also be further away from the
00:35:17
original line so it all depends on how
00:35:19
important that original line location is
00:35:22
to you whether you turn that tolerance
00:35:24
up or down I usually like to start with
00:35:26
0.4
00:35:28
inches in tolerance and then if you have
00:35:31
sharp Corners you can keep those and
00:35:33
also where it says replace selected
00:35:35
vectors I would recommend turning that
00:35:37
on because then it will delete the
00:35:39
original and put in a new one keep an
00:35:42
eye on which layer you have active
00:35:43
because it will go on a different layer
00:35:45
if you have a different layer active but
00:35:47
you'll see once I click preview all of
00:35:50
those nodes have been removed so you can
00:35:52
see if I undo that these are all the
00:35:54
nodes that are there and if I click
00:35:56
preview now we only have a few nodes so
00:36:00
when I click okay and go back to the
00:36:02
node edit mode by clicking the letter N
00:36:05
you can see this is much better only a
00:36:07
couple nodes and this is going to carve
00:36:09
much quicker and smoother you can still
00:36:12
edit the nodes afterwards if you need to
00:36:14
but that's a quick way to reduce those
00:36:16
so going back to our project from before
00:36:18
we could select everything and go to the
00:36:21
curvefit tool and you'll see all those
00:36:24
extra nodes this actually slows down
00:36:26
your computer a lot too you can see if
00:36:28
you zoom in and out it's going to make
00:36:29
it really slow so it's a good idea to
00:36:32
save things before you do any operations
00:36:34
like this because I've seen it crash
00:36:37
computers as well when you try to
00:36:39
convert these to Curves because it takes
00:36:41
up a lot of data so just be careful of
00:36:43
that you may have to do them one at a
00:36:45
time if you have a slower computer I'm
00:36:47
going to deselect the original Heart by
00:36:49
holding shift and deselect that because
00:36:51
that one's already really good all the
00:36:53
rest here have lots of extra nodes so
00:36:55
I'm going to click preview and you'll
00:36:57
see the outer heart looks much better
00:37:00
but these curved lines still have a few
00:37:02
issues so I can deselect the outer heart
00:37:06
and now if I wanted to I could change
00:37:08
the tolerance I'm going to make
00:37:10
tolerance a little bit bigger and click
00:37:12
preview and you'll see that will reduce
00:37:14
more nodes like I said it will make your
00:37:17
lines go a little bit further away from
00:37:18
the originals but it's going to be
00:37:20
cleaner so all depends on how critical
00:37:23
that is for you once you're happy with
00:37:25
the amount of nodes you can click okay
00:37:27
and then we can go to the node edit mode
00:37:29
by clicking the letter N you can see
00:37:31
these are much smoother and crisper
00:37:33
lines and everything's much faster now
00:37:36
and you can see if you have any issues
00:37:38
like the sharp Point here we can right
00:37:39
click on it click it to a smooth point
00:37:42
to be able to fix that and make it look
00:37:44
a little better so you can still do a
00:37:46
lot of editing to this but like I said
00:37:48
this is going to speed up your tool pass
00:37:50
make them cut smoother and also keep
00:37:53
your computer nice and fast while you're
00:37:55
working on these projects as well so
00:37:57
those are a couple things to consider
00:37:59
when working with vectors and making
00:38:01
sure they're clean and crisp lines when
00:38:04
you're ready to set up the tool pass our
00:38:06
next common mistake that we're going to
00:38:07
be looking at is forgetting to
00:38:09
recalculate tool pass after you make
00:38:12
changes an example I'm going to show you
00:38:13
for that is if we make a sign here's an
00:38:17
example I'm making a sign and I go to
00:38:19
preview the tool path and it looks great
00:38:23
although I find out I have a very major
00:38:26
spelling error and as you could see it
00:38:29
says lie laugh love and this is a common
00:38:31
sign people make that it says live laugh
00:38:33
love and you can see it's missing one
00:38:36
critical letter that really changes the
00:38:38
meaning of this sign so if I did not
00:38:40
catch that in my preview and I close
00:38:44
this and then click save tool path and I
00:38:47
saved it as a G-Code file to my computer
00:38:50
or taking it to my machine even if I cut
00:38:53
this out later on I would know this is
00:38:55
incorrect I need to make some
00:38:58
adjustments to this tool path so
00:39:00
whatever the case may be it could even
00:39:02
be it's a wrong size or anything like
00:39:04
that anytime you need to make changes to
00:39:06
an existing tool path always make sure
00:39:09
to recalculate it so I'll show you how
00:39:11
to do that first let's fix this we're
00:39:14
going to go to the 2D view we're going
00:39:16
to go to our design tab we're going to
00:39:18
select the text and go to our text tool
00:39:21
this is going to allow us to correct
00:39:24
this for that critical mistake we made
00:39:27
by the way there is a spell check
00:39:29
directly inside of vric you'll see if I
00:39:31
just type some random word there it
00:39:33
underlines it in red and you can right
00:39:35
click on it and go to spell check and it
00:39:38
will give you some suggestions however
00:39:40
in this case my misspelling is still a
00:39:43
word but it's the wrong word so in this
00:39:46
case I'm just going to add that letter
00:39:47
that I need which is the letter V now it
00:39:50
says the correct thing I wanted which is
00:39:52
live laugh love and now I'm going to
00:39:54
click close And this is now correct
00:39:57
correct however the tool path is not
00:40:00
correct even though we change the text
00:40:04
or any vectors anything you want to
00:40:06
change the tool path is still going to
00:40:08
be the original that you have set up so
00:40:11
this is going to be the part where I
00:40:12
mentioned is critical to recalculate
00:40:15
your tool path you'll see that tool path
00:40:17
we still have is there and if I preview
00:40:19
it again it still says the wrong word so
00:40:23
I'm going to reset this and there's a
00:40:25
couple ways you can recalculate this
00:40:27
this if you have a lot of tool pass to
00:40:29
recalculate all at once you can click
00:40:31
this button here that says recalculate
00:40:33
all tool passs it's a green button here
00:40:37
in the tool path tab that will
00:40:40
recalculate every tool path you have in
00:40:42
your project however if you have a lot
00:40:44
of toolpath and only one of them needs
00:40:46
recalculated that button is going to
00:40:48
take a long time to recalculate
00:40:49
everything when it only needs to
00:40:51
recalculate one or two so if you only
00:40:53
have a few that you need to recalculate
00:40:55
you can right click on one
00:40:57
go to recalculate and you can either
00:41:00
recalculate the one that you have
00:41:01
selected you can recalculate all of them
00:41:04
from here as well or if you check mark a
00:41:06
few of them you can click recalculate
00:41:09
visible and it will only recalculate
00:41:11
those ones with the checkbox turned on
00:41:13
so you see no matter which one you use
00:41:15
once we click
00:41:16
recalculate it's going to give you a
00:41:18
message if they did it successfully or
00:41:20
not and then you're going to click okay
00:41:23
and now if you go back to your preview
00:41:25
and preview it again you'll see now it
00:41:27
is correct and like I mentioned earlier
00:41:31
this happens too if you change the size
00:41:33
or anything let's scale it down and if
00:41:37
we look at our preview and go back
00:41:40
you'll see it is still the original size
00:41:44
so anytime you make changes just right
00:41:46
click on it go to
00:41:48
recalculate and then reset the preview
00:41:51
and preview it again always recalculate
00:41:54
and preview anytime you make changes
00:41:56
like that
00:41:57
that's going to show you exactly what
00:41:59
you see here is exactly what's going to
00:42:00
cut on your machine also if you save
00:42:03
your tool pass outside of vric in an
00:42:06
earlier step and you made changes like
00:42:09
this make sure you resave those tool
00:42:11
pass again and get rid of those old ones
00:42:14
with the wrong G-Code because of that
00:42:16
spelling error that we had so
00:42:18
recalculating tool passs like this will
00:42:21
help you save any mistakes that you
00:42:23
possibly may make on your machine so
00:42:26
it's always good good idea to check
00:42:27
everything before you save it and make
00:42:30
sure everything is correct another
00:42:32
common mistake that I see a lot of
00:42:33
people make with using vric software is
00:42:36
not adding ramps to your tool pass and
00:42:39
this is not so much a mistake as it is a
00:42:42
benefit for making your tools last
00:42:45
longer and your machine have less wear
00:42:47
because these ramps are going to make it
00:42:50
easier for your tool and your machine to
00:42:52
cut your material so if you're not
00:42:53
familiar what ramps are I'm going to
00:42:55
show you an example this is with without
00:42:57
a ramp if I slow down the preview and
00:42:59
show you it's going to enter into the
00:43:01
cut straight down and then cut out your
00:43:04
shape or whatever you're cutting and
00:43:06
then when it exits it comes straight up
00:43:09
and that's fine if you're just cutting
00:43:10
out a piece of material like that
00:43:12
however that entry cut going into your
00:43:15
material going straight down like that
00:43:18
is going to be tough on your machine and
00:43:20
that's because your bits are not usually
00:43:22
set up to be cutting on the bottom
00:43:25
they're usually set up to cut on the
00:43:26
sides of the bit bit and plunging
00:43:28
straight down into your material like
00:43:30
that will also put pressure on your CNC
00:43:32
machine and push up on it as you're
00:43:34
pushing down so that's going to cause
00:43:36
some wear on your machine and also wear
00:43:39
on your tools as you're cutting this is
00:43:41
where ramps come into play if we open up
00:43:44
this profile tool path you can see we
00:43:47
have an option for ramping the plunge
00:43:49
moves and this is going to allow you to
00:43:52
come in at a ramp rather than straight
00:43:54
down into the cut most of the toolpath
00:43:57
in vric have the ramping option so it's
00:44:00
a good idea to add those when you can
00:44:02
and it's going to ask you for a distance
00:44:05
you can set that up I would say at least
00:44:07
double the diameter of your tool that's
00:44:09
a good reference point to start from but
00:44:12
a longer ramp is going to make it easier
00:44:14
on your tool so anywhere you want to
00:44:16
make that ramp it's not super critical
00:44:18
on the distance just make it at least
00:44:20
bigger than double the diameter of your
00:44:22
tool this example I'll use a 2in ramp
00:44:25
and calculate that and you'll see this
00:44:28
specific ramp is going to be a zigzag
00:44:29
ramp it's called so if I reset the
00:44:32
preview and slow this down and preview
00:44:35
it you see it's going to come in at a
00:44:37
ramp and then zag back go down at a ramp
00:44:40
and then cut out the shape and the
00:44:42
zigzag helps remove some of that
00:44:44
material away as it comes down and then
00:44:46
comes back that's one option for a ramp
00:44:50
if you want some more options with
00:44:53
different techniques if we open up that
00:44:55
profile tool path again click on the
00:44:57
show Advance tool path options there are
00:45:00
many more ramps options to choose from
00:45:03
down at the bottom there is smooth which
00:45:05
is just one smooth ramp in that zigzag
00:45:08
that we just looked at or a spiral which
00:45:10
would go around the full length of your
00:45:14
cut and the full depth as it's going
00:45:16
down so it's up to you which one you
00:45:18
want to use I typically use the smooth
00:45:20
or zigzag the most but the smooth one is
00:45:23
usually my go-to so if we set that one
00:45:25
to smooth and then calculate it and
00:45:28
reset the preview you'll see now it's
00:45:31
going to go one smooth ramp down and
00:45:33
then cut around and that will cut out
00:45:36
your material and this example I have at
00:45:39
a full depth pass you can of course do
00:45:41
multiple depths per pass and it's going
00:45:43
to ramp at every depth per pass so this
00:45:46
is just an example to show you what that
00:45:48
ramping would look like and then if you
00:45:50
want to look at that last option which
00:45:52
is the spiral you'll see this one does
00:45:55
not give you the option to set a
00:45:56
distance
00:45:57
and that's because it's going to ramp
00:45:58
along the full shape of your project so
00:46:02
if we reset this and then preview it you
00:46:05
can see it's going to start ramping
00:46:07
along the full distance and by the time
00:46:09
it gets to the end it's going to do a
00:46:11
full depth ramp however you could see it
00:46:15
usually slows down your machine this way
00:46:18
that's why I don't typically use this
00:46:19
one too often it really slows down your
00:46:22
cut some machines handle this better
00:46:25
than others you can try it out if you
00:46:26
like
00:46:27
but in my experience with this option it
00:46:30
slows down the tool path a lot just keep
00:46:33
that in mind and you'll see now it got
00:46:35
all the way the full depth and it's
00:46:36
going to go all the way around again to
00:46:37
get rid of that rest of the ramp just
00:46:40
another option you can use if you need
00:46:42
to that spiral one we just showed is
00:46:44
really great if you're cutting circles
00:46:46
or something like a hole it spirals down
00:46:49
into the hole as almost it's drilling
00:46:51
that hole into your project so just some
00:46:54
things you can explore but adding those
00:46:56
ramps is going to make much better use
00:46:58
of your tool and reduce the amount of
00:47:01
wear and tear you have on your bits and
00:47:04
on your machine the final mistake that I
00:47:06
see people commonly make with vric
00:47:08
software that we're going to be looking
00:47:10
at is not avoiding clamps or obstacles
00:47:13
with your tool pass and if you use
00:47:15
clamps or screws or anything that holds
00:47:18
down your material when you're cutting
00:47:20
it out you may have experienced this
00:47:22
before or may even seen somebody else
00:47:24
experience this your machine sometimes
00:47:27
will go right over top of those clamps
00:47:28
and crash into them and you didn't know
00:47:30
it was going to do that and then it
00:47:32
breaks your bit or damages your machine
00:47:35
or ruins your project or all of the
00:47:37
above and it's definitely not a good day
00:47:39
when that happens so vetri made a
00:47:42
solution for this in their newer version
00:47:43
12 and above that makes it much easier
00:47:46
to avoid those types of things so you'll
00:47:49
see this example here we have some
00:47:50
circles being cut out and if I preview
00:47:52
this tool path it looks great and
00:47:55
everything's cut out properly the way I
00:47:57
want it and if I were to see this
00:47:59
preview I could see that some spots for
00:48:03
clamps I can put a clamp down here at
00:48:05
the bottom and one up here at the top
00:48:07
those would be two great locations to
00:48:08
add those clamps however if you did not
00:48:11
pay attention to your toath preview if
00:48:13
we turn that preview back on you can see
00:48:16
this red line here is the machine
00:48:19
stopping one cut raising up and going to
00:48:22
the next cut and then going back down
00:48:24
and that traveling over this area here
00:48:27
would crash into a clamp if we had one
00:48:29
there one way we can avoid that is by
00:48:31
having it raise Higher by changing our
00:48:34
safz height in the material setup but if
00:48:38
you still had a clamp there that's going
00:48:40
to be an issue there is another way to
00:48:42
do this inside of vric software and that
00:48:46
is by drawing a shape typically a
00:48:49
rectangle let's say we have a clamp here
00:48:51
I'm going to draw a rectangle there and
00:48:53
let's say we have a clamp up here as
00:48:55
well so I'm going to draw those two
00:48:57
rectangles to represent where I'm going
00:48:59
to be adding clamps you can also see
00:49:01
these in the 3D view as well so those
00:49:04
are the areas my clamps are going to be
00:49:06
and you'll see the tool path travels
00:49:09
over those areas in both locations and
00:49:12
this doesn't have to be clamps it could
00:49:13
also be screws or anything you have in
00:49:15
the way that you do not want your
00:49:17
machine going near so inside of vric if
00:49:21
you have version 12 or above and if
00:49:23
you're using a pro version or Spire
00:49:26
you're going to have what's called keep
00:49:28
out zones if you're using a desktop
00:49:30
version you're not going to have this
00:49:31
feature unfortunately but you'll see
00:49:34
inside of the tool path tab you're going
00:49:36
to see this button here that says keep
00:49:37
out zones you're going to click on that
00:49:40
you're going to select those two
00:49:41
rectangles that we drew earlier you can
00:49:43
do this in the 2D or 3D View and you'll
00:49:46
see right now the tool path is going
00:49:48
across those two rectangles and if we
00:49:50
want it to avoid those areas we're going
00:49:52
to click the create from selection and
00:49:54
you'll see now it makes those as keep
00:49:57
out zones and now we'll bend the tool
00:49:59
path to go around
00:50:01
those and it's going to make a clearance
00:50:04
of zero to start with that means it's
00:50:05
going to go where your bit is just going
00:50:07
to go right to the edge of that if you
00:50:09
wanted to go a little bit more you can
00:50:11
add a bigger clearance let's say/ inch
00:50:14
and you'll see that will automatically
00:50:15
update in your 3D view changing where
00:50:18
the tool path location is now it is a/
00:50:21
inch away from that line that we made so
00:50:24
this will allow you to keep tools from
00:50:27
going into those zones and allow your
00:50:31
machine to go much safer and not be
00:50:33
worried about hitting any clamps or
00:50:35
anything in those locations and of
00:50:37
course you can add as many as you need
00:50:39
or remove them totally up to you and if
00:50:41
you don't need them anymore you can also
00:50:43
click clear zones to get rid of those
00:50:45
but those keep out zones are going to
00:50:48
definitely help if you use clamps or
00:50:50
anything that will get in the way of
00:50:52
your tool pass that's all the tips I
00:50:54
have for you today hopefully you learned
00:50:55
something that will help help you avoid
00:50:57
mistakes I know I wish I had something
00:50:59
like this when I started because I
00:51:01
definitely made a lot of mistakes when I
00:51:03
first started with cnc's and if you ever
00:51:05
want to learn more on how to master vric
00:51:07
even better we have lots of online
00:51:10
training programs and courses and
00:51:12
memberships that you can join we have
00:51:14
the links down in the description we
00:51:15
have taught thousands of users how to
00:51:17
use vric software more efficiently and
00:51:20
make those projects that they've always
00:51:22
dreamed of making so if you want to join
00:51:24
us you can click down in the link Below
00:51:26
in the description we would love to see
00:51:28
you inside let me know in the comments
00:51:30
if you found any of these useful

Description:

Get my free Vectric Toolpath Cheat Sheet: https://academy.learnyourcnc.com/vectric-toolpath-cheat-sheet Join Kyle Ely from Learn Your CNC Academy as he delves into the top 10 common mistakes users make with Vectric software. Kyle, an experienced Vectric instructor, shares insights gathered from training over 6,000 students. Key topics include setting material size and Z-axis zeroing correctly, choosing appropriate tools, previewing toolpaths in detail, setting proper feed rates, using tabs effectively, cleaning up nodes, recalculating toolpaths, adding ramps, and using keep-out zones to avoid obstacles. These tips aim to help you avoid mishaps and improve your CNC projects using Vectric software. 👇 Resources Links 👇 🔹 Take Your CNC Skills to the Next Level 🎓 Vectric Master Training Course (VCarve, Aspire, & Cut2D): Step-by-step video lessons to master Vectric software at your own pace, even if you're brand new. https://academy.learnyourcnc.com/lp/vectric-master-training-course 🧠 Live Vectric Group Training Community: Join weekly live lessons, Q&As, monthly challenges, and get direct support to stay motivated and keep progressing with your CNC projects. https://academy.learnyourcnc.com/lp/weekly-live-vectric-group-training 🏆 Monthly CNC Project Challenges: Enter our community contests, show off your skills, win prizes, and get inspired by other makers! https://academy.learnyourcnc.com/cnc-project-challenges 🎁 Sign Up for Training Program Giveaways: We regularly give away free access to our premium training programs, don’t miss out! https://academy.learnyourcnc.com/giveaway 📂 Digital CNC Project File Store: Download ready-to-cut CNC project files designed to save you time and spark creativity. https://academy.learnyourcnc.com/digital-cnc-project-files 📚 Free CNC Resources & Training: Get access to free beginner guides, training, cheat sheets, and more. https://academy.learnyourcnc.com/free-cnc-resources 🛒 Recommended CNC Tools & Gear Check out my go-to CNC products, software, and tools: https://academy.learnyourcnc.com/product-recommendations 📘 Free Learning Community Join over 60,000 makers in our free Facebook group for Vectric Tips & Tricks: https://www.facebook.com/unsupportedbrowser 📅 Book a 1-on-1 Training Session With Me Need personal help with your CNC workflow or a tricky Vectric project? https://academy.learnyourcnc.com/schedule-a-training 👕 Get Learn Your CNC Merch Grab t-shirts, mugs, stickers, and more to rep the community and support my channel: https://www.learnyourcnc.com//merch 🧾 Buy Vectric Software Through My Affiliate Link If you're buying or upgrading Vectric software, using this link helps support the free content I create: https://www.vectric.com/ref=cnc Timestamps: 00:00 Introduction to Common Vectric Mistakes 00:35 Mistake #1: Incorrect Material Size Setup 02:20 Mistake #2: Incorrect Z-Axis Zeroing 07:12 Mistake #3: Using the Wrong Tool 08:20 Mistake #4: Not Previewing Toolpaths 18:27 Mistake #5: Incorrect Feed and Speeds 22:32 Mistake #6: Forgetting or Misusing Tabs 30:48 Mistake #7: Cleaning Up Nodes for Smoother Toolpaths 38:06 Mistake #8: Recalculating Toolpaths After Changes 42:32 Mistake #9: Adding Ramps to Extend Tool Life 47:05 Mistake #10: Avoiding Clamps and Obstacles in Toolpaths 50:53 Conclusion and Further Learning Resources 🎯 About Me: Hey, I’m Kyle Ely, the founder of Learn Your CNC. I've been using CNC machines since I was 16 years old and I've helped over 6,000 makers master Vectric software and bring their CNC projects to life with clarity and confidence though our online training programs. Find me online: ■ Website: https://www.learnyourcnc.com ■ Instagram: https://www.facebook.com/unsupportedbrowser ■ Facebook: https://www.facebook.com/unsupportedbrowser ■ YouTube: https://www.youtube.com/@LearnYourCNC ■ Tiktok: https://www.tiktok.com/@learnyourcnc ■ Blog: https://academy.learnyourcnc.com/blog Affiliate & Transparency Disclaimer: Some of the links above are affiliate links, which means I may earn a small commission (at no extra cost to you) if you make a purchase. But you can trust that I would never recommend a product I wouldn’t personally use. I’m not in it for the money, I only promote tools and resources that I believe truly add value to our CNC community.

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    The best quality formats are FullHD (1080p), 2K (1440p), 4K (2160p) and 8K (4320p). The higher the resolution of your screen, the higher the video quality should be. However, there are other factors to consider: download speed, amount of free space, and device performance during playback.

question iconWhy does my computer freeze when loading a "10 Biggest Vectric Software Mistakes That Are Ruining Your CNC Projects!" video?arrow icon

    The browser/computer should not freeze completely! If this happens, please report it with a link to the video. Sometimes videos cannot be downloaded directly in a suitable format, so we have added the ability to convert the file to the desired format. In some cases, this process may actively use computer resources.

question iconHow can I download "10 Biggest Vectric Software Mistakes That Are Ruining Your CNC Projects!" video to my phone?arrow icon

    You can download a video to your smartphone using the website or the PWA application UDL Lite. It is also possible to send a download link via QR code using the UDL Helper extension.

question iconHow can I download an audio track (music) to MP3 "10 Biggest Vectric Software Mistakes That Are Ruining Your CNC Projects!"?arrow icon

    The most convenient way is to use the UDL Client program, which supports converting video to MP3 format. In some cases, MP3 can also be downloaded through the UDL Helper extension.

question iconHow can I save a frame from a video "10 Biggest Vectric Software Mistakes That Are Ruining Your CNC Projects!"?arrow icon

    This feature is available in the UDL Helper extension. Make sure that "Show the video snapshot button" is checked in the settings. A camera icon should appear in the lower right corner of the player to the left of the "Settings" icon. When you click on it, the current frame from the video will be saved to your computer in JPEG format.

question iconHow do I play and download streaming video?arrow icon

    For this purpose you need VLC-player, which can be downloaded for free from the official website https://www.videolan.org/vlc/.

    How to play streaming video through VLC player:

    • in video formats, hover your mouse over "Streaming Video**";
    • right-click on "Copy link";
    • open VLC-player;
    • select Media - Open Network Stream - Network in the menu;
    • paste the copied link into the input field;
    • click "Play".

    To download streaming video via VLC player, you need to convert it:

    • copy the video address (URL);
    • select "Open Network Stream" in the "Media" item of VLC player and paste the link to the video into the input field;
    • click on the arrow on the "Play" button and select "Convert" in the list;
    • select "Video - H.264 + MP3 (MP4)" in the "Profile" line;
    • click the "Browse" button to select a folder to save the converted video and click the "Start" button;
    • conversion speed depends on the resolution and duration of the video.

    Warning: this download method no longer works with most YouTube videos.

question iconWhat's the price of all this stuff?arrow icon

    It costs nothing. Our services are absolutely free for all users. There are no PRO subscriptions, no restrictions on the number or maximum length of downloaded videos.